The colors section allows users to not only choose a colorblind mode but also change a large majority of colors throughout the game.
There’s also an option for UI and font scaling, allowing you to increase these to make the text more legible. Languages can also be adjusted, and enemy outlines can be enabled as well as outlines for items that can be picked up in the world. These also appear as a preview to the right-hand side of this screen which is great to see. You’ll also be able to adjust the subtitles, their sizes, and whether to have sound subtitles/captions available. This section allows you to adjust the master volume and change the audio dynamic range. You’ll be able to adjust your brightness here and apply HDR options. These presets don’t show you what’s contained within until later when you open the settings menu. The first option available here is to enable menu narration in Far Cry 6, and then there are accessibility options for colorblind mode before shifting into presets. So let’s go through the windows that you’re presented with from the first boot. Booting Upįrom the start, in typical Ubisoft fashion, Far Cry 6 presents you with a number of options, most that we’ve already seen revealed earlier this year. The below is from the PC build but some images are taken from the Xbox Series X build. So at Can I Play That? we wanted to show you what to expect from the Far Cry 6 settings menu and accessibility available from launch. And with such a vast world to explore, there’s a lot to do. Antón Castillo has plunged the country into revolution with his son, Diego planned to take over from his father. The weather is warm, the skies are clear, and you’re in the middle of a huge gunfight in Yara, the setting for Ubisoft’s Far Cry 6.